![]() ![]() To spice up the process of climbing the leaderboards even more, we're bringing in a set of missions. Note that this rule can result in situations where a team can win despite having lost all of its ships! One more important thing to mention-in case the battle timer runs its course, the side with the most enemy ships sunk is declared the winner. Rudder-shift speed-+20% single stack +60% at six.Consumable cooldown speed-+10% single stack +40% at six.Main battery gun reload speed-+10% single stack +33% at six.Those effects benefit the whole team and can be stacked, so don't take them for granted! Otherwise, the system stays the same: Three waves of buffs spawn on the map at certain times throughout each battle, always at similar distances to each team's spawn points. This time around, Arms Race bonuses are active, but with a small, albeit significant change- HP regeneration is no longer in the pool of available buffs. ![]() Arena seasons return, with three of them set to rock this update. ![]()
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